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Arans High Defense isn't working, decreased damage received is visual only | YunaMS Forum

Arans High Defense isn't working, decreased damage received is visual only

4thJobHokage

Member
Member
Nov 24, 2022
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In-game Name: 4thJobSeries
Class:
Aran
Level:
172
Game Resolution (800, 1200, 1600, 1900):
Not sure, 1600? Whatever the default is.

Description of Bug:
The amount of damage that i lose when I touch a monster is greater than the number shown. The number shown is how much damage I should be losing with High Defense, but the amount of HP I lose is the amount of HP I would lose if I did not have High defense.
How to Replicate Bug:
Have any(?) level of High Defense & compare damage taken to damage shown on screen.
Additional Notes (optional):
My High Defense is only level 3, so it's not a big difference yet, but it will be in the future. For example, I have 21170HP & I bumped into a Mutant Orange Mushroom, it showed I took 5209 damage, yet I had 15882 HP left after getting hit meaning that I actually received 5288 damage (5288 divided by 5209 is 1.015 or 1.5%, which is what level 3 High Defense is, so it's exactly showing my damage as if I'm blocking 1.5% damage, but I'm actually blocking 0 damage).
 

4thJobHokage

Member
Member
Nov 24, 2022
86
53
18
Had my first interaction (I think) where it really mattered. At High Defense 22 now, so it should be reducing damage taken by 11%. Had 9K HP & knew the Twilight Perion Dark Stone Golems only hit me for 8.6K so no need to use a potion, pet will use one after I bump into another monster, WHACK, dead... Then I remembered even though it says 8.6K, I'm actually taking more damage than that as the 8.6K shows if High Defense was working how much damage I would be taking. I probably got hit for around 9.5K damage, hence why I died.
 
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yuna

Admin
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Administrator
Developer
Sep 13, 2022
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Good eye on this, here's what I found:

My character has 30,000 HP. I took a hit from a Skelegon with max High Defense (HD). The hit visually displayed 1941. Meaning, I should have 30000-1941 = 28059 HP left. However, I had 27717 instead. Meaning, instead of 1941 damage, I actually took 2283 damage. So the bug is confirmed.
1670390078289.png

After applying my fix and healing back to 30000, I took 1924 damage, which should put my HP to 30000-1924 which is 28076 (off by 1 HP due to rounding), and it appears to be working now:
1670390195327.png

Should be fixed for next patch, thanks for your patience
 
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