In-game Name: Shadzenn
Class: Hero
Level: 250
Game Resolution (800, 1200, 1600, 1900): 1900
Now the rest of this isn't exactly going to follow the format due to it being a list of things we have encountered and either reported and haven't been fixed/addressed yet or we may have forgotten to report them. Prior to starting I would like to thank Soft, Liquid, and Tempura for helping test the bosses and PQs and helping make this list and pointing out issues they have seen. Also huge thanks to Yuna for being quick on fixing a ton of bugs and issues making this list a lot shorter than I may have initially anticipated. Also sorry in advance if one or multiple of these bugs have been addressed and I may have just missed it.
General Bugs
Boss Bugs
Class Bugs
Class: Hero
Level: 250
Game Resolution (800, 1200, 1600, 1900): 1900
Now the rest of this isn't exactly going to follow the format due to it being a list of things we have encountered and either reported and haven't been fixed/addressed yet or we may have forgotten to report them. Prior to starting I would like to thank Soft, Liquid, and Tempura for helping test the bosses and PQs and helping make this list and pointing out issues they have seen. Also huge thanks to Yuna for being quick on fixing a ton of bugs and issues making this list a lot shorter than I may have initially anticipated. Also sorry in advance if one or multiple of these bugs have been addressed and I may have just missed it.
General Bugs
Hyper Body Bug- Both the Hyper Body in @buffme and Dark Knight's actual Hyper Body causes you to die "multiple" times. This is most likely what resulted in full EXP loss upon death and is a major issue in Pink Bean and Empress due to the death limit in those bosses.Fake Death - This might be Knight of Cygnus only, as I have only seen it happen to Tiny and Soft. Sometimes they will die and lose all their buffs and a death counter in PB will go up, however they do not actually die.Instance in use - This is mostly related to dojo however I have experienced it with Pirate PQ before. After you finish a party dojo run the instance will say someone is still in it resulting in having to channel hop to keep doing dojo or remaking the party every run.
Boss Bugs
Invisible Boss -Sometimes when you either revive via Wheel or relog after a Disconnect inside of a boss, the boss and mobs will be invisible requiring you to keep relogging until you can actually see the boss. Happened in Horntail, Von Leon and Pink Bean thus far.Seduce Players not in Instance -If a player is in a boss that casts seduce and then proceeds to die and leave the map they will still be targeted and hit by seduce.Needs to be tested to confirm fixAnti-Seduce Pendants stop working - Tested this in Pink Bean but not elsewhere as of yet. However after roughly 50 seduce pendants got used between the whole party, despite people having multiples still in their inventory, they just stopped functioning and seduces started happening again without pendants being lost.Needs to be tested to confirm fixAnti-Seduce Pendant Party Wide -I am unsure if this is a bug or intended. Currently the Anti-Seduce pendants will prevent seduce on anyone in the party going through a random order of player's pendants. Usually will go through a single person's stockpile and eventually go to another person's without the previous player's stockpile being empty. I am unsure if these are supposed to be personal use or a party utility since they are rather expensive at 30m each. If party wide it might be best to have a way to determine who loses pendants first or have it randomly choose.- Chaos Horntail & Pink Bean Seduce Spam - Currently Chaos Horntail casts seduce way too often. Might be true with Pink Bean also. Without having a large stockpile of anti-sed pendants along with the previous listed bugs it makes dealing with seduce a major pain (unless abusing bug#2). While Seduce is supposed to be fairly frequent, it feels nonstop in Chaos Horntail specifically.
Class Bugs
- Wind Walk & Dark Sight potting issues - This bug is best handled by either Soft or Radish due to them actually playing the class. However to my knowledge currently due to class design you use macros for Wind Walk and Dark Sight for certain classes for optimal DPS. The issue is that pets seem to not be able to pot during these times resulting in these players having to do a large amount of manual potting and risking death a lot more often because of it.
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