- Mesos in stronghold Why do stronghold monsters not drop mesos? They are humanoid creatures. For any creature in the maple universe to drop mesos, I would think the humanoids would. Im not asking for them to make me rich. Im just hoping they would be able to cover some of their potion cost. They do close to 10K damage per hit. With my 30K HP I need to potion after every 2nd hit. That’s 2 hits for me to need to spend 2800+ mesos on a potion
- Mount Use: Why is mount use so limited in this server? Why cannot we use Mounts in places we could in GMS, for example CWKPQ, von Leon’s arena. Etc. In my opinion anywhere that you can use flash jump you should be able mount up.
- Power elixirs drops from bosses: Can bosses who drop power elixirs drop more than one at a time. Dropping 40-80 at a time depending on the boss would create a market for them for people attempting higher end bossing like pink bean with more security. Dropping one power elixir from a HT is ridiculous. Same could be said for regular elixirs. They should also drop more than one stack of elixirs depending on boss difficulty. I believe in GMS currently all bosses drop stacks of power elixirs.
- Mutual Buff Range: Can we have a mutual buff range for all buffs. Holy symbol his damn near half the map which imho is OP but I enjoy it. But some of the other buffs seems incredibly small in range like Speed infusion in particular. I think a generic range for most buffs to all hit the same distance would be pretty fair. At the very least can we take a look at some of the smaller distance buffs to see if any deserve an increased range.
- Area Bosses: Buff to area bosses. I would like to see area bosses drop either NX gachapon tickets or spirit points. Right now there is very little incentive to hunt them. Give them something. They were a huge part of the game and outside cards, which a lot of the area bossses don’t even drop like Bigfoot. Are completely erased from this game. Nothing too OP. But I could see people needing to HP wash spending a couple hours each day fighting area bosses to up their NX count to help with their wash.
- Expidition Tab: Expedition tab. I believe at this point in GMS (v83) we had the expidition system to replace parties. This would be very helpful in clearing empress and larger CHT/PB parties.
- Auf Haven / Neo Tokyo: Inclusion of neo Tokyo / Auf haven. This is a very fun area with a very fun boss that also gives people another end game helm to work on that can benefit all classes. At the moment only helmets can be scrolled for dex and int. Auf haven helmets with their Auf miracle 10% scrolls give all stats. (Also it drops 60% helm scrolls for each individual stat) Which would be a way for warriors and theifs to increase their gear in a similar way to bowmen/mages. The whole Auf haven fight is very very unique and one of the most enjoyable fights in all of MapleStory. Would love to be able to do it.
- Alien PQ:It was a high level party quest that rewarded people with VIP weapons. These were end game weapons that required no stats. They would not be as good as timeless are, but would be a step up from zakum a poisonous weapons that actually required teamwork to complete. I believe this party quest would be a fun way to keep PQ’s relevant besides APQ/CWKPQ at higher levels. Further strengthening community play and working together.
- Crash range: The way crash works in this game requiring you to go to a very specific and not intuitive place on a boss for crash to work makes 0 sense. Why do we need to drop to the middle of Horntails body to crash, in a spot where we cant even see if the crash worked (because often it dosnt register) to crash a boss.
Thank you for all feedback.
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