Now that we're focusing on mesos injection into the serer, and the mesos rate has increased, my WALLET will no longer be empty
HOWEVER, as I was testing the new mesos rate it occurred to me.
What if every mob, based on the levels will drop a "rare etc" item. let me use tetris pieces for example
Blue tetris piece can be dropped from level 10-30
Red from level 31-60
light blue from 61-80
yellow from 81-105
pink from 106-150
green from 151-170
orange from 171+
and all of them can be sold to NPC for a fixed amount starting from maybe lets say (30k to xx amount of mesos prices should be discussed in detail DEPENDING on drop rate) or so would help in training areas considering we're trying to buff LHC and Future areas, could also buff SH i guess. idk the rates there never been.
thanks for coming to my TED TALK
HOWEVER, as I was testing the new mesos rate it occurred to me.
What if every mob, based on the levels will drop a "rare etc" item. let me use tetris pieces for example
Blue tetris piece can be dropped from level 10-30
Red from level 31-60
light blue from 61-80
yellow from 81-105
pink from 106-150
green from 151-170
orange from 171+
and all of them can be sold to NPC for a fixed amount starting from maybe lets say (30k to xx amount of mesos prices should be discussed in detail DEPENDING on drop rate) or so would help in training areas considering we're trying to buff LHC and Future areas, could also buff SH i guess. idk the rates there never been.
thanks for coming to my TED TALK
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